Monsters

Monsters unlock when you reach level 70 and aid you in all sorts of battles. Each monster has four abilities to damage the enemy team or aid your team. There are eight different monsters total. Amuro, Boundary Marker, Chimera, Davy, Godzilla, Leviathan, Mufasa, and Rice Cake. Below is a short distribution and what their abilities do at base level.

Monster:
Levels 0 to 30: 4M Gold + 8.3k Gene

Level 30 to 60: 13.4M Gold + 25k Gene

Level 60 to 90: 26.9M Gold + 41.5k Gene

Level 90 to 120: 43.6M Gold + 58.4k Gene

Total: 87.8M Gold and 133.2k Gene

1st: 10.5M Gold + 2.1k Gene Booster

2nd: 26.5M Gold + 4.7k Gene Booster

3rd: 47.5M Gold + 7k Gene Booster

4th: 73.2M Gold + 9.3k

Gene Booster Total: 157.7M Gold + 23.1k Gene Booste

Description:
A purle and silver mecha-beast, with horns on either side of its head, spikes emerging from its shoulders, and a glowing core on its chest, resembling that of Iron Man's.

At full upgrades:
Dark Matter Impact; Deals 280403 damage against 4 random enemies, reducing 30% of their Armor and 30 speed for 3 rounds. Meanwhile, it would increase 25% of Attack power for 4 random allies for 2 rounds.

Other Skills;

 * 1) Desctruction Core, increases team HP by 17955 and Attack by 1024
 * 2) Power Enhancement, increases team HP by 35910, Attack by 1843 and Holy Damage by 20%
 * 3) Lock On, increases team HP by 59850, Attack by 3071 and Precision by 10%
 * 4) Iron Wings, increases team HP by 1007730, Attack by 4095 and Speed by 40

Each skill can be upgraded to Level 30.

Activation of this monster costs: 240 Ancient Genes.
Trivia: The background of where Amuro is standing bears an uncanny resemblance to the background shown when fighting Guild Bosses.